Zelda Coloring Pages


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A distant ruin in The Legend of Zelda can undo a perfectly sensible plan. Link was heading somewhere important, but there is a path leading uphill and something interesting beyond it. Before long, the original destination has been forgotten, and a supposedly short gaming session has become an expedition.

Zelda coloring pages offer a different way to linger in that world. The familiar characters carry memories of discoveries made without quite knowing where the next turn would lead. For a fan, settling down with a page can feel like returning to Hyrule without immediately being distracted by something on the horizon.

Free Printable Zelda Coloring Pages

Click any coloring page below to open the PDF, then print on US Letter or A4 paper.

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Coloring Ideas for Zelda Pages

Try these creative ideas to make the most of your coloring sheets.

Celebrate a Puzzle Solved Together

Sidon towers over Link for a high five, with water and curved architecture behind them. The pose captures the satisfaction of finally getting past something difficult.

Try green for Link’s tunic, red and cream for Sidon, and pale blue water. Gold details can pick out Sidon’s accessories.

Make the finished picture into a card for the friend who helped unravel a puzzle or suggested the move that finally worked. Mention the actual moment inside. A shared gaming memory gives this particular celebration a reason to leave the coloring table.

Invent Something for Link’s Cooking Pot

Link stirs the pot while a Korok waits beside the campfire. Somebody is clearly expecting dinner, leaving the cook very little room for an unsuccessful experiment.

Use green for Link and the Korok’s leaf face, warm brown for the pot, and yellow-orange flames. The food can add brighter colors.

Create an original travel-meal card beside the picture. Draw its ingredients, give the dish a name, and decide where your imagined adventurer found everything. Keep it as a fan-created recipe rather than an official game dish. Friends can contribute their own meals to the camp’s growing menu.

Build a Gadget for Purah’s Workbench

Purah examines a device while Link watches, with gears and smaller parts spread across the table. The workbench looks ready for another invention.

Try cream or pale gray hair for Purah, red accents on her outfit, and silver machinery. Link’s green clothing will separate him from the equipment.

Use a small cardboard box to invent a gadget for an original Zelda adventure. A paper dial, movable pointer, and a few drawn buttons are enough. Decide what it detects and how the reading changes when something is nearby. Keep the colored scene beside the prototype while explaining it to another fan.

Make a Little Chuchu for the Desk

Link kneels beside a round Chuchu among flowers. Its simple body makes a manageable model for someone who enjoys small handmade game creatures.

Choose pale blue for the Chuchu, green for Link’s tunic, and yellow or pink flowers. Leave a light patch on the creature to suggest a glossy surface.

Shape a little play dough into the rounded body, gently forming the top to echo the drawing. Add two small eyes and set it on a paper base with drawn flowers. A few variations in expression can turn the first attempt into a whole gathering of desk-sized Chuchus.

Hide a Korok Search Around the Room

The Koroks gather around a stump, each with a different leaf-shaped face. Those faces offer plenty of inspiration for a homemade search.

Use several greens with touches of yellow and russet, and warm brown for the stump. Keep each face’s markings clear.

Copy a few leaf faces onto separate paper tokens and hide them around one room. A plant pot, bookshelf, or folded blanket can provide a hiding place. Players bring their discoveries back to the colored gathering. Anyone who needs a clue can receive a quick sketch of the spot where a token waits.

Map Epona’s Next Journey

Link rides Epona across open ground with mountains beyond. The scene feels like a departure, with the destination still out of sight.

Try chestnut brown for Epona, a pale mane, and green for Link. Blue-gray mountains will keep the riders forward in the picture.

Draw a map for an original journey on another sheet. Include the mountains from the picture, then choose a destination and a place to rest along the way. Add one obstacle that makes the route less straightforward. The colored scene can show the departure while the map explains where your version of the adventure leads.

Make a Shield for a Fan Costume

Link holds his sword upright beside the decorated shield. The shield’s large outline and central emblem are the details to borrow for a lightweight costume prop.

Use blue for the shield’s main field, silver around its edge, and gold for the triangular emblem. Green clothing and brown boots will complete Link’s outfit.

Draw a larger shield outline on cardboard, using the picture to guide the shape and decoration. Cut it out and attach a broad paper handle behind it. Check the handle’s position before fastening both ends so the shield sits comfortably for photographs.

Let the Master Sword Light the Scene

Link grips the sword inside an arch of trees and leaves. The blade at the center offers a clear place for an imagined magical glow.

Keep the blade almost white, with a faint blue edge. Try green clothing, gray stone, and darker greens around the outer foliage.

Leave the area immediately beside the sword lighter as the surrounding forest fills in. A few pale touches on Link’s hands and face can connect him to the glow. This scene has enough atmosphere to remain a piece of fan art, with the light drawing attention toward the moment at the pedestal.